Launch Trailers
Storyboard, gameplay capture, in-engine cinematics, video edit, and motion graphics. Cinematics in Unity.
Storyboard, gameplay capture, in-engine cinematics, video edit, and motion graphics. Cinematics in Unity.
Storyboard, gameplay capture, video edit and motion graphics. Captured in Meta Quest 2.
Created by Netspeak Games, I joined the team in 2022 as a Capture Artist and Video Editor, producing marketing content, adverts and cutscenes for the cute mobile game. Combining my excellent eye for composition in Unreal Engine Sequencer with my background in video production and motion graphics, I have successfully elevated CTR and retention across all social platforms with attention grabbing creatives that are true to the spirit of the game.
Sunshine Days Gameplay Trailer
Speed Up Token Creative
Creative for the Care Bears season
Teaser Trailers
Build your own ‘Top Trumps’ style deck of cards game currently in development. This video was made as a proof of concept for the developer to pitch and explain the idea quickly and efficiently.
Early concept trailer
First person adventure game entirely developed by myself. I started this project in order to develop my lighting and particle effect skills within a realistic environment in Unreal Engine, and once I’d built the levels I thought why not continue and design some puzzles. Then, with my narrative storytelling skills, I made this trailer.
Rautalampi Trailer
Lighting and particle effects